flameking11

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flameking11

Age/Gender: 14, Male
Location: Kolkata(Calcutta)

Newgrounds Stats

Sign-Up Date:
7/29/07

Level: 5
Aura: Light

Rank: Civilian
Blams: 0
Saves: 29
Rank #: 106,379

Whistle Status: Normal

Exp. Points: 230 / 280
Exp. Rank #: 145,115
Voting Pow.: 4.32 votes

BBS Posts: 1 (0 per day)
Flash Reviews: 43
Music Reviews: 7
Trophies: 0
Stickers: 0

Latest Flash Reviews

43 Reviews | 3 w/ Responses

Score: 4
FMA-Mellissa

"Practice and try harder"

submission: FMA-Mellissa
date: August 31, 2009

I'll get to the point - there's plenty of weird stuff that doesn't make sense. Who's the guy outside the cave in the desrt? And what's with the face that materialises out of nowhere, and that derailed train bogey? And why are there DBZ characters? I guess the only really good part was Ed and Al in sunglasses with those secret agent-like fellows.

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Score: 6
Horse Painter

"Plenty of room for improvement"

submission: Horse Painter
date: August 18, 2009

The game itself is unique and I honestly do like the concept. But you should add a few things. Firstly, how about some background music when we draw? Play other games to see what I mean. And maybe you should try this with other objects, and compile it into a kids' colouring game? But I'll give you 6 for the effort and the new concept!

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Score: 5
90 Degrees

"At least you tried"

submission: 90 Degrees
date: August 16, 2009

I don't want to be too harsh but its a bit glitched despite its simplicty. The ball bounced on the upper paddle, and went through the solid-looking bar on the top-left. Is that supposed to happen? I'll be looking forward to a sequel though, cause the concept looks pretty good.

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Latest Audio Reviews

7 Reviews | 3 w/ Responses

Score: 9
[tC] - Silhouette

"INCREDIBLE"

submission: [tC] - Silhouette
date: March 7, 2008

Incredible; simply incredible. It lives up to its genre, TRANCE. I was in one, for that matter. I just gave you 9 (no offense) the genre isn't my favourite. Its still incredible, though, and to amaze me(totally not Trance-fan) it was simply incredible. JUST a little bit more to perfection.

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Score: 8
_8bitdemo WIP

"Good"

submission: _8bitdemo WIP
date: March 5, 2008

Altogether it was good but there should have been a final note like *BLLEEeeeeep*(its already there) and then *bleEEP!*

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Score: 8
_Last Level_

"Pretty cool"

submission: _Last Level_
date: March 5, 2008

It would pass in real game! If you do put this in a game, heres some advice:
1.) When the player starts off on the level, there should be 1 enemy going back and forth behind him and another going back and forth in front of him.
2.) There should be lots of hopping and jumping in the level.
Don't call me bossy, this is just some advice from another gamer, OK?

March 5, 2008

Author's Response:

Don't worry about being bossy, I don't mind.

I'd make the game if it weren't for two things - One, I have no earthly idea how to write Machine Code for a c64, and something like you described already exists. Look up Impossible Mission for the c64. Almost dead on to what you said.

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